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AI Insights · Timothy · January 2022

Top 5 City Building Games on Android in El Salvador: Q4 2021

In Q4 2021, the top city building games in El Salvador showcased varied performance trends in downloads, revenue, and active users on the Android platform.

Top 5 City Building Games on Android in El Salvador: Q4 2021

In Q4 2021, the top city building games on Android in El Salvador exhibited diverse performance metrics. Here's a closer look at how Megapolis: City Building Sim, The Simpsons™: Tapped Out, Craftheim - Lumberjack Island, My Town - Build a City Life, and SimCity BuildIt performed during this period.

Megapolis: City Building Sim from Social Quantum Ltd saw a mixed trend in weekly downloads, starting strong with 678 downloads in late September and peaking at 913 in the week of October 25. However, downloads declined towards the end of the quarter, ending at 388 in the last week of December. Weekly revenue showed a modest increase, reaching approximately $39 in mid-November. Active users followed a similar downward trend, starting at 821 and ending at 528.

The Simpsons™: Tapped Out by Electronic Arts showcased a relatively stable performance in active users, maintaining around 3.2K users throughout the quarter. Weekly downloads fluctuated, peaking at 663 in mid-October and experiencing a resurgence to 574 in the last week of December. Revenue saw significant spikes, especially in mid-November, hitting around $68.

Craftheim - Lumberjack Island from CASUAL AZUR GAMES experienced a sharp decline in downloads early in the quarter, dropping from 2.1K in late September to minimal figures in October. However, there was a gradual recovery towards December, peaking at 420 downloads in the week of December 20. Active users reflected this trend, with numbers dwindling early on but showing improvement towards the quarter's end.

My Town - Build a City Life by My Town Games Ltd had a notable increase in downloads, starting at 79 in late September and reaching 520 in mid-December. Active users mirrored this growth, increasing from 97 to 522 over the same period. Revenue remained minimal, with a slight uptick to $5 in the last week of December.

SimCity BuildIt, another title from Electronic Arts, showed consistent download numbers throughout Q4 2021, peaking at 136 in the week of December 20. Weekly revenue saw a peak of approximately $47 in late November. Active users remained stable and strong, fluctuating around 1.4K to 1.5K throughout the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022